package com.dinim.physics2D;

public interface IBoundingBox2D {

    public abstract double getLeft();
    
    public abstract double getTop();

    public abstract double getRight();
    
    public abstract double getBottom();

    public abstract void setLeft(double left);

    public abstract void setTop(double top);

    public abstract void setRight(double right);
    
    public abstract void setBottom(double bottom);

}